Look Development
Burger
I created a stylized burger in ZBrush, focusing on its shapes and details. After modeling, I UV unwrapped the model and brought it into Substance 3D Painter for texturing and material creation. Finally, I imported the textured burger into Unreal Engine and worked on the lighting and final presentation to enhance its stylized look.
Texture Study - Developed detailed stylized food textures and materials for the burger using Substance 3D Painter.
Modelling - A stylized burger sculpt created in ZBrush.